If you have ever read the marvelous webcomic Twokinds http://twokinds.keenspot.com/index.php then you know what a Keidran is, if not you should read it, it's quite good. when I read the comic, I constantly thought, "this would make a KILLER D&D campaign setting" so, I have begun the arduous journey of creating said campaign setting. It's a little harder than most. Magic works differently than in most worlds D&D touches, forcing me to do a complete Re-design of all the spellcasting classes, and to complicate things, each of the species in Twokinds uses magic differently, but progress is being made, I already have the races finished and the spellcaster roughed out, I just need to work on the spell list, and a few mechanics, and it'll be finished. then I'll have to create some monster stats, character backgrounds, spells, magic items. and It'll be all sunflowers and daisys, KEIDRAN AND DRAGONS FOR EVERYONE!!!
This a catchall spell-caster, with VAST customisation options to create any kind of mage you want. This spell list is of the spells availiable to the mages or any other kind of caster in Twokinds, and is based on what I've seen. I'll expand it as the comic progresses
The REALLY important part. Admit it, this is why you came here. You can't play a Twokinds Campaign without Keidran and Basitin.
77IM made a great Homebrew for Dragons Player Characters, unfortunately, It's ONE problem, It's designed to work for dragons in a traditional D&D campaign setting, and the dragons of Twokinds are a little different. no worries, If I can Homebrew a fully functional Mage, I can tweak someone else's Dragons
These are optional rules for black mana, I didn't include them in Mage class, as I felt they deserved a separate entry, as some DMs might want to disallow them
All art in this section by Tom Fisherbach